Posts

Nioh(ไป็Ž‹) | Resurrection or smoldering ash?

Interview with Ron Schuijt | Life of an illustrator, heart of a gamer!

Mirror's Edge: Catalyst | When combat is not the focus, how do you design it?

Hard Mode | The way it was meant to be played?

P.N.03 | Mastery through memorization

Rising Zan: The Samurai Gunman | the inspiration of Devil May Cry?

Weapon-switching: quality or quantity?

Ninja Gaiden: past to present

Character Analysis : Nero - DMC4:SE

Boss Battle Analysis: Azel - God Hand

Devil May Cry 4: Special Edition

Devil's Third | Untapped potential or mistaken depth?