Violins sound their chords, guitars rock and voices sing - bottles are popped, corks fly. New games in the action genre have graced us this year, something that is cause for celebration these days, isn’t it? Yet for some the bottles remain corked and the music muted, while for others the only voice heard is a sigh of relief. What is going on?
Not too long after Nier: Automata’s release Platinum Games legend Hideki Kamiya offered these words: "Nier's success has to this point given Platinum a new fanbase, a growing staff, a brilliant success story, an increase in qualified job applicants, and a great benefit," followed by saying "Normally, I can't help but do everything by myself... it's a pitiful story, but to say that Yoko-san saved Platinum would not be an exaggeration. I cannot thank him enough."
Fast forward to the release of Team Ninja’s final expansion pack for Nioh, to hear director Fumihiko Yasuda offer these words:
“When the scene after William’s final battle was completed, there was a huge sense of loss and I was very sentimental. That’s because for years, William was always there on our monitors traversing Sengoku Japan, fighting Yokai after another… and I felt I would no longer see that again. Nioh’s development happened during difficult times for Team Ninja. So while it was a tremendous challenge, it also came with unimaginable joy and sorrow. This may sound dramatic but as I see William, who dies again and again, only to come back stronger and continue to take on tougher foes. In this vision, I see the new embodiment of Team NINJA as well. While I am starting to think about the future, at this very moment I only wish for our players to take delight in the final chapter of William’s tale”.
Not too long after Nier: Automata’s release Platinum Games legend Hideki Kamiya offered these words: "Nier's success has to this point given Platinum a new fanbase, a growing staff, a brilliant success story, an increase in qualified job applicants, and a great benefit," followed by saying "Normally, I can't help but do everything by myself... it's a pitiful story, but to say that Yoko-san saved Platinum would not be an exaggeration. I cannot thank him enough."
Fast forward to the release of Team Ninja’s final expansion pack for Nioh, to hear director Fumihiko Yasuda offer these words:
“When the scene after William’s final battle was completed, there was a huge sense of loss and I was very sentimental. That’s because for years, William was always there on our monitors traversing Sengoku Japan, fighting Yokai after another… and I felt I would no longer see that again. Nioh’s development happened during difficult times for Team Ninja. So while it was a tremendous challenge, it also came with unimaginable joy and sorrow. This may sound dramatic but as I see William, who dies again and again, only to come back stronger and continue to take on tougher foes. In this vision, I see the new embodiment of Team NINJA as well. While I am starting to think about the future, at this very moment I only wish for our players to take delight in the final chapter of William’s tale”.
In one year both of action gaming’s most high profile companies offered up the reveal that they had been struggling, be it creatively, or worse: financially. Both Nioh and Nier: Automata were successful, selling over one and two million copies each. Thanks to smart budgeting and market research, these games allowed them to fill their pockets while other companies struggle to make a profit with far larger numbers. So the question is, how did the genre die in the first place, and why? And how did these games save it?



Because as a whole, the action games have evolved past the trend and have become a genre, free from constrictions and made stronger by a core audience that loves it and cares for it. Yes, the time of the big budgeted titles has past. But the developers are now finally embracing what they are, a genre in the thousands with a clearly defined fanbase that can be kept alive with smaller amuses like The Legend of Korra, Transformers Devastation and Absolver - balanced with a rare feasts like with Nioh, Metal Gear Rising: Revengeance, Nier: Automata and Bayonetta 2 that use a big name or a hook-in with another audience for increased sales, while still staying true to their roots. And that is what Kamiya meant, that to stay alive one must sometimes expand, but not too far. That is why it saved them, what saved the genre. For it never died, it was merely finding its place in the hobby we call home.
So sing with us, party. But not with western champagne, but with Sake( 酒). Not with a violin, but a Koto (箏). Raise your glasses fellow ninja, demon slayers, cyborgs and - most importantly - friends, for the genre is alive and will never die.
★ postscript notes ★
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- During the entire writing process of this article I listened nearly exclusively to this song, it just really got me pumped.
- The whole dinner part of the article came from my feelings while listening to the soundtrack listed above, I just go the feeling of a grand feast with music everywhere, that erupted near the end in total joy and celebration.
- This article was ‘triggered’ by a Youtube video I had watched a while ago:
- While talking to the poster of this video on this reddit post I thought I’d bring my own take on the topic at hand.
- I was, slightly, surprised to see that Devil May Cry 4 and Ninja Gaiden 2 launched in the same year just as the Call of Duty hype was going on thanks to Modern Warfare’s release. This put things in a new perspective for me.
- The image used for Demon's Souls is one used for fan favorite Biorr in the European Collectors Edition Guide, for I wished to keep the name a bit mysterious at first.
★ sources ★
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It's funny that Automata saved PG, when Nier was Cavia's final game before closing. Never did I think that a Taro game would save Platinum, what a world.
ReplyDeleteLet's hope DMCV is for real, I've got a good feeling, cross my fingers.
Yeah things are going on in a strange way, Taro's trolling saving Platinum wasn't what I had called few years back. I thought they'd save gaming haha.
DeleteReally good article. I'll be following this site now, didn't know about it till now.
ReplyDeleteCheers man, glad you enjoyed it :) Site updates whenever, but the facebook/twitter page always make a post when a new article goes live. Happy reading!
DeleteDon't forget the forum, always active!
ReplyDeleteDamned straight!
DeleteCorrection
ReplyDeleteNier has now sold over 2 million copies, not 1 million :)
To be fair, 2 million is OVER 1 million haha. But good eye, I'll correct it asap. Cheers : )
DeleteNioh is also now over 2mil. Good stuff for a genre that needed its candle re-lit.
Delete